![]() While downloading data at a console, he asks you to turn around because he can't do it while you're watching… Wheatley isn't the only AI personality that will help you along your way. You can carry him around like a companion cube and insert him into docks so he can access facility information. He detaches himself from his rail (once he builds up the courage) so that he can lead you out of the facility. Wheatley has a British accent and is hilarious. ![]() He's sort of a mechanical eyeball that slides along a rail on the ceiling. Early on you'll encounter an AI personality named Wheatley. It's apparently been a long time Portal ended (GlaDOS even says as much) and the destroyed facility is overgrown with plant life. Our demo began with scenes from the wrecked Aperture science facility you explored in the first game. ![]() Valve says Portal 2 will be more story-heavy than the first. ![]() The developer knew it had to follow it up with a sequel, and we just got our first look at it. ![]() Valve was actually surprised by gamers' emotional connection to Portal. Mind-bending puzzles, a charismatic villain, and a catchy theme song won us all over when Portal arrived in 2007. ![]()
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